cmake_minimum_required(VERSION 2.6)
 
project(my_engine)
 
add_library(engine SHARED ControleMesh.cpp ControlePintor.cpp ControlePrincipal.cpp DisplayList.cpp Mesh.cpp ModoImediato.cpp Pintor.cpp VertexBuffer.cpp)

add_executable(main main.cpp)

target_link_libraries(main engine SDL GLEW)